đ
đž
đ
âļ
đ
âī¸
đ¯
đ
đ
đ
đī¸
đ§
đī¸
đš Panning
đī¸ FPV
âŦ ī¸ Behind
đ¯ Ride Along
âĄī¸ Oncoming
âŊ
đĨ
đ
đ
âī¸
đ Scene Panel
â
Add Pieces
Objects
âī¸ Global Settings
đĄ Lighting
Ambient Intensity:
0.8
Directional Intensity:
1.5
Directional Color:
đ Environment
Background Color:
â Close
đĩ Spotify Embed đĩ
Paste a Spotify URL (track, playlist, album, etc.) below:
â Embed
â Close
đ Race Results đ
â Close
âŊ Ball Maker âŊ
Ball Name:
Color:
Metalness:
0.5
Roughness:
0.5
Glow Intensity:
0
Glow Color:
Texture:
None
Polka Dots
Stripes
Marble
â Add Ball
â Close
Custom Balls:
0
đ Ball Roster đ
Add Random Balls
Count:
5
đ˛ Add Random
Race Roster:
0
balls
đī¸ Clear All
âŊ Add from Custom
â Done
đ Ball Roster đ
Add Random Balls
Count:
5
đ˛ Add Random
Race Roster:
0
balls
đī¸ Clear All
âŊ Add from Custom
â Done
đ Tournament Mode đ
Track List
Add Track
Clear All Tracks
No tracks loaded.
Tournament Roster
No balls in tournament.
đ Start Tournament Race
Tournament Results
No results yet.
â Close
đ Tournament Complete! đ
Return to Editor
New Tournament
đ¨ Object Editor đ¨
Color:
Metalness:
0
Roughness:
0.8
Bounciness:
0.3
Ball Mass:
12
Enable Rotation
Hidden (invisible in editor)
Enable Collision
Rotation Speed:
1
Rotation Axis:
X Axis
Y Axis
Z Axis
Use Global Axis
Raycast Mirror Surface
đ Physics Affector Settings
Intensity:
5
0 = No effect, 5 = Normal, 10 = Maximum intensity
đ¤ī¸ Enable Pathing
Path Mode:
đ Loop
đ Loop Reversible
đ Once on Touch
â¯ī¸ Manual Control
Path Speed:
1
Transform Types:
Move
Rotate
Scale
đ Start Recording Path
â Add Path Point
âšī¸ Stop Recording
No path points recorded
đī¸ Clear Path
âļī¸ Test Path
đĄ Light Settings
Light Color:
Intensity:
2
Distance:
30
Light range/falloff distance
Spot Angle:
30
°
Edge Softness:
0.3
Decay:
2
How light fades with distance
Cast Shadows
Strobe Frequency:
8
Hz
⨠Particle Settings
Particle Type:
đĨ Fire
đ§ Water
⥠Electrical
âī¸ Steam
đ¨ Wind
⨠Custom
Particle Shape:
â Point
â Star
âŦ Square
â Circle
⥠Spark
Particle Count:
200
Particle Size:
0.1
Spread:
2
Initial position spread around generator
Velocity:
0.1
Gravity Strength:
0.005
Particle Color:
Opacity:
0.8
Additive Blending
Makes particles glow and blend together
đˇ Camera Settings
Follow Mode:
Static - Fixed position
Follow - Offset from ball
Rigid - Exact offset
Smooth - Interpolated follow
đˇ Capture Position
đ¯ Go To Position
Position:
Not set
Target:
Not set
đ Custom Curve Settings
Angle X (pitch):
0
°
Angle Y (yaw):
90
°
Angle Z (roll):
0
°
Radius X:
16
Radius Y:
16
Radius Z:
16
Width:
8
Height:
1.5
Segments:
30
Clockwise
â Apply
â Close
đī¸ Face Painter
Select an object and click on faces to paint them
Paint Mode:
Single Triangle
Cascade (Adjacent Similar)
Angle Threshold:
30
°
Cascade paint to adjacent triangles with similar normals (flood-fill)
Color:
Transparency:
0
Metalness:
0.5
Roughness:
0.5
Glow Intensity:
0
Glow Color:
Texture:
None
Upload Custom
Polka Dots
Stripes
Marble
Checkered
đī¸ Clear All
â Close
đ Edge Snap Tool
Select an object to begin edge snapping
đ Instructions
Select a track piece or object
Click on an edge to snap FROM (green)
Click on another edge to snap TO (red)
If preview enabled, click anywhere to confirm
Objects align automatically with smart rotation
âī¸ Snap Settings
Detection Tolerance:
0.5
How close to click to detect an edge
Show preview alignment
Display transparent preview before snapping
Align rotation
Match edge orientations when snapping
đ¯ Current Selection
No edges selected
đī¸ Clear Selection
â Close
đ Skybox Selector đ
Procedural Skyboxes
Background Color
Sunset
Ocean
Space
Dawn
HDR Environments
Studio
Forest
City
Custom Upload
Upload Custom Skybox
Upload a 360° panoramic image or cubemap
Custom
đī¸ Ground Projection
Projects skybox onto ground plane for realistic lighting
â Apply
â Close
đž Save Track
Filename:
.json extension will be added automatically
Overwrite existing file (if exists)
đž Save
â Cancel
đ Bend Tool
Bend Axis:
X-axis (Pitch)
Y-axis (Yaw)
Z-axis (Roll)
Bend Angle:
45
°
Bend Center:
0.5
Bend Falloff:
0.8
Select an object and adjust bend settings above, then click Apply Bend. The bend will deform the geometry permanently.
â Apply Bend
âŠī¸ Reset
â Close
đ Create Custom Curve
Angle X (pitch, degrees):
Angle Y (yaw, degrees):
Angle Z (roll, degrees):
Segments:
Width:
Height:
Radius X:
Radius Y:
Radius Z:
Clockwise
đ Create Curve
â Cancel
FRONT
BACK
RIGHT
LEFT
TOP
BOTTOM
â
â
â
â
đ Move
đ Rotate
đ Scale
đ¨ Object Editor
đī¸ Paint Mode
đ§ Bend Mode
đ Edge Snap
đ Duplicate
đī¸ Delete
âļ Undo
⡠Redo
âļ
âˇ
đ Selection Info
Selected: 0 pieces
Position: --
Rotation: --
Scale: --
Dimensions: --